![]() ![]() I still hate what I dub as the “Tank’s wet dream” zone since it was easily navigable and allows the tank to wipe players out in one move with ease. Our realization that we messed up was hilarious. Although that was more in the case of me blindly following Kaz and not voicing that thought out-loud till we were already overwhelmed by the horde. I believe it was the finale map, I loved the fact on our first attempt that instead of logically seeking shelter downstairs, we went upstairs. Although as I mentioned earlier, it was rectified when I found a tier 2 weapon on the hospital roof, simply because I wanted to explore. It leaves one player at a disadvantage which felt unfair. Considering there are four players and yet there was enough for only three players. My main disappointment with this campaign was the lack of primary weapons for all players in the initial starting area. That area was basically a tank’s wet dream. We got stuck a lot which often resulted of us being swarmed by zombies or getting absolutely owned by the tank. I was the only one who didn’t get a primary weapon in the beginning – luckily I managed to find myself a hunting rifle because I wanted to explore the hospital roof □ In the first map, literally at the beginning, apparently there isn’t enough primary weapons for all players.Laser scene – legit thought one of us was going to die in it.Directional arrows to guide players in areas that are confusing to navigate through.Original music and voice overlay from Resident Evil.Choice between disabling bots and music. ![]() ![]() ![]() Maps have very good length – not too long and not too short.Maps perfectly recreate the locations seen in the movies and game (great detailing too!).The error is a result of the campaign ‘parts’ share add-ons information to link which causes the game to falsely think there is a conflict. The workshop version will most likely give you an error message upon loading the game, however you can simply ignore it. IMPORTANT: if you are downloading this from the Steam workshop, the campaign is in seven parts, so you need to download all seven parts to make sure the campaign works. They mainly provided Texeon with support in areas such as modelling, graphical help or giving permission to use their add-ons in the campaign. The campaign was created by Texeon NURV, with help from some members of the Left 4 Dead 2 modding community. To name a few recreations that you will see in this campaign, you will see ‘the hospital’ from Resident Evil: Nemesis, ‘Spencer Mansion’ from GameCube’s Resident Evil and the entire ‘Hive’ location from the Resident Evil movie (2002). The Hive is a recreation of several different locations from the Resident Evil Franchise (both games and film). The Next Version Will Include Realism Versus & Scavenge Please Report Any Bugs You Find.Īll Maps Are Now Selectable Under The Split-Screen MenusĮdited Official Split-Screen Icon For Other GamemodesĪdded Custom Control Config For 2 Xbox360 Controllers & Keyboard/mouse - Type exec sfk.The Hive is a custom campaign for Left 4 Dead 2 available on the Steam Community Workshop and on. Moved All Gamemodes into 1 Flyout - Thanks to RaymanĪdded Difficulties - Thanks To DrumRush For The IdeaĪdded Custom Map Support - Open Game Type exec sfk.cfg into the Developer Console, start your custom map and once started press F12 for Split-Screen We wanted to simplify split-screen so more people could play and also add a Developer Console button to the Mainmenu. Here is the new Mainmenu we created for Left 4 Dead 2. Please Try NOT to use any other mainmenu or ingame menu addon with this addon. ![]()
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